Category: Video Games

The business of addiction: how the video gaming industry is evolving to be like the gambling industry

The video gaming industry has transitioned from a group of backyard innovators to an industry of multi-billion dollar companies, hiring psychologists, neuroscientists and marketing experts to turn customers into addicts. The latest trend is the creation of “whales,” people so addicted to games that they spend their entire life savings to keep playing. But the video gaming industry, today one ...

Book Preview: Essays in AI: Automation, Tech and the Future of 9-5 Work

I've been in the final stages of finishing a new book of essays on AI, Automation and the future of work.

Pokemon Go, Augmented Reality and the Future of Technology

In 1974, the philosopher Robert Nozick came up with the idea of an ‘experience machine’, a thought experiment which involved the following situation: Suppose there was an experience machine that would give you any experience you desired. Super-duper neuropsychologists could stimulate your brain so that you would think and feel like you were writing a ...

Candy Crush: A Whale of a Time

My first game of Candy Crush reminded me of my first experience with a slot machine. Both offered the same enticements: escapism, a bit of fun, and crudely simple gameplay. Candy Crush is a puzzle-based game that requires players to align candies, three-in-a-row. But behind the veneer of charm and juvenile ‘fun’, Candy Crush, like ...

The Architecture of Suffering

My newest prisoner, “Robinson”, is currently in solitary confinement after stabbing a guard with a plastic fork. His cell is just about as large as he is, and he’ll be there for a couple hours until he cools down. I basically lock him up, bash him up and then deprive him of food. Welcome to ...